<p>Wondering how you would look wearing your favourite celebrity's outfits? Scientists have developed a new four-dimensional (4D) scanning system that can capture clothing on moving people, turn it into a 3D digital form and dress your virtual avatars.<br /><br />The virtual 'try-on' system, called ClothCap, can see how the fabric moves and how it fits before a person buys an outfit, researchers said.<br /><br />Traditional virtual clothing try-on involves getting the 2D clothing pattern from the manufacturer, sizing this to a body, and simulating how the clothing drapes on the body.<br /><br />The new technique replaces garment simulation with garment capture. Capturing and transferring existing garments to new people greatly simplifies the process of virtual try-on.<br /><br />"Our approach is to scan a person wearing the garment, separate the clothing from the person, and then rendering it on top of a new person," said Gerard Pons-Moll, research scientist at Max Planck Institute for Intelligent Systems (MPI-IS) in Germany.<br /><br />"This process captures all the detail present in real clothing, including how it moves, which is hard to replicate with simulation," said Pons-Moll.<br /><br />ClothCap uses 4D movies of people recorded with a unique 4D high-resolution scanner.<br /><br />The system uses 66 cameras and projectors to illuminate the person being scanned.<br /><br />"This scanner captures every wrinkle of clothing at high resolution. It is like having 66 eyes looking at a person from every possible angle. This allows us to study humans in motion like never before," said Michael Black, director at MPI-IS.<br /><br />ClothCap computes the body shape and motion under clothing while separating and tracking the garments on the body as it moves.<br /><br />"The software turns the captured scans into separate meshes corresponding to the clothing and the body," said Sergi Pujades, postdoctoral researcher at MPI.<br /><br />ClothCap provides a foundational technology for virtual clothing try-on.<br /><br />"First a retailer needs to scan a professional model in a variety of poses and clothing to create a digital wardrobe of clothing items. Then a user can select an item and visualise how it looks on their virtual avatar," said Black.</p>
<p>Wondering how you would look wearing your favourite celebrity's outfits? Scientists have developed a new four-dimensional (4D) scanning system that can capture clothing on moving people, turn it into a 3D digital form and dress your virtual avatars.<br /><br />The virtual 'try-on' system, called ClothCap, can see how the fabric moves and how it fits before a person buys an outfit, researchers said.<br /><br />Traditional virtual clothing try-on involves getting the 2D clothing pattern from the manufacturer, sizing this to a body, and simulating how the clothing drapes on the body.<br /><br />The new technique replaces garment simulation with garment capture. Capturing and transferring existing garments to new people greatly simplifies the process of virtual try-on.<br /><br />"Our approach is to scan a person wearing the garment, separate the clothing from the person, and then rendering it on top of a new person," said Gerard Pons-Moll, research scientist at Max Planck Institute for Intelligent Systems (MPI-IS) in Germany.<br /><br />"This process captures all the detail present in real clothing, including how it moves, which is hard to replicate with simulation," said Pons-Moll.<br /><br />ClothCap uses 4D movies of people recorded with a unique 4D high-resolution scanner.<br /><br />The system uses 66 cameras and projectors to illuminate the person being scanned.<br /><br />"This scanner captures every wrinkle of clothing at high resolution. It is like having 66 eyes looking at a person from every possible angle. This allows us to study humans in motion like never before," said Michael Black, director at MPI-IS.<br /><br />ClothCap computes the body shape and motion under clothing while separating and tracking the garments on the body as it moves.<br /><br />"The software turns the captured scans into separate meshes corresponding to the clothing and the body," said Sergi Pujades, postdoctoral researcher at MPI.<br /><br />ClothCap provides a foundational technology for virtual clothing try-on.<br /><br />"First a retailer needs to scan a professional model in a variety of poses and clothing to create a digital wardrobe of clothing items. Then a user can select an item and visualise how it looks on their virtual avatar," said Black.</p>