<p class="bodytext">The global 5G consumer market could be worth USD 31 trillion by 2030, a new report by Ericsson has estimated.</p>.<p class="bodytext">The report also estimates that communications service providers (CSPs) could earn USD 3.7 trillion in the cumulative 5G-enabled consumer revenues by 2030.</p>.<p class="bodytext">"The 5G consumer market could be worth USD 31 trillion by 2030 globally", said the report titled `Harnessing the 5G Consumer Potential' from Ericsson ConsumerLab.</p>.<p class="bodytext">The report also predicted that CSPs could generate up to USD 131 billion by 2030 from digital service revenues alone, by proactively bundling and marketing 5G use cases.</p>.<p class="bodytext">"About 40 per cent of these revenue projections are attributed to consumer spending on enhanced video, augmented reality (AR), virtual reality (VR) and cloud gaming over 5G networks," it said.</p>.<p class="bodytext">The report said that AR is likely to drive over half of all consumer spending on immersive media by 2030 – starting with gaming and extending to areas such as shopping, education and remote collaboration.</p>.<p class="bodytext">It also highlighted how the impact of the Covid-19 pandemic on personal finances and financial priorities may have affected consumers' willingness to pay a premium for 5G subscriptions.</p>.<p class="bodytext">"In early 2019, the average consumer was willing to pay a 20 per cent premium for 5G. As 2020 draws to an end, that figure has dropped to 10 per cent," it said.</p>.<p class="bodytext">Still, one in three early adopters globally are still willing to pay a 20 percent premium.</p>.<p class="bodytext">Such high levels of early adopter take-up could help drive economic recovery, as per the report.</p>.<p class="bodytext">By proactively driving 5G consumer adoption, CSPs could gain 34 per cent higher 5G average revenue per user (ARPU) by 2030, the report said.</p>.<p class="bodytext">"This could boost consumer revenues at a compound annual growth rate (CAGR) of 2.7 percent compared to flat revenue growth of 0.03 percent by taking a passive approach across the decade," it said.</p>
<p class="bodytext">The global 5G consumer market could be worth USD 31 trillion by 2030, a new report by Ericsson has estimated.</p>.<p class="bodytext">The report also estimates that communications service providers (CSPs) could earn USD 3.7 trillion in the cumulative 5G-enabled consumer revenues by 2030.</p>.<p class="bodytext">"The 5G consumer market could be worth USD 31 trillion by 2030 globally", said the report titled `Harnessing the 5G Consumer Potential' from Ericsson ConsumerLab.</p>.<p class="bodytext">The report also predicted that CSPs could generate up to USD 131 billion by 2030 from digital service revenues alone, by proactively bundling and marketing 5G use cases.</p>.<p class="bodytext">"About 40 per cent of these revenue projections are attributed to consumer spending on enhanced video, augmented reality (AR), virtual reality (VR) and cloud gaming over 5G networks," it said.</p>.<p class="bodytext">The report said that AR is likely to drive over half of all consumer spending on immersive media by 2030 – starting with gaming and extending to areas such as shopping, education and remote collaboration.</p>.<p class="bodytext">It also highlighted how the impact of the Covid-19 pandemic on personal finances and financial priorities may have affected consumers' willingness to pay a premium for 5G subscriptions.</p>.<p class="bodytext">"In early 2019, the average consumer was willing to pay a 20 per cent premium for 5G. As 2020 draws to an end, that figure has dropped to 10 per cent," it said.</p>.<p class="bodytext">Still, one in three early adopters globally are still willing to pay a 20 percent premium.</p>.<p class="bodytext">Such high levels of early adopter take-up could help drive economic recovery, as per the report.</p>.<p class="bodytext">By proactively driving 5G consumer adoption, CSPs could gain 34 per cent higher 5G average revenue per user (ARPU) by 2030, the report said.</p>.<p class="bodytext">"This could boost consumer revenues at a compound annual growth rate (CAGR) of 2.7 percent compared to flat revenue growth of 0.03 percent by taking a passive approach across the decade," it said.</p>