<p>Netflix on Tuesday topped revenue and subscriber expectations but shares dipped as the leader in streaming television fell short on profit in the recently ended quarter.</p>.<p>The global streaming giant said that it ended the second quarter with 209 million paid subscribers and revenue of $7.3 billion, some 19 percent higher than the same period a year earlier.</p>.<p>Profit was reported at $1.35 billion as compared to $1.7 billion in the preceding quarter. The net income figure missed market expectations.</p>.<p>The market also took note that Netflix predicted less growth in the current quarter than analysts had projected.</p>.<p>Netflix subscriber growth coming in below expectations is "not as bad as it sounds" given the track it is on, Loop Ventures manager partner Gene Munster said in a tweet.</p>.<p>"Covid has created some lumpiness in our membership growth (higher growth in 2020, slower growth this year), which is working its way through," Netflix said in an earnings release.</p>.<p>Netflix shares slipped some three percent in after-market trades that followed release of the earnings figures.</p>.<p>The streaming leader said the pandemic "has created unusual choppiness" in its results after strong growth last year which has now subsided.</p>.<p>Netflix said it is continuing to invest in content as production recovers from pandemic-caused delays, and that it is "in the early stages of expanding into games."</p>.<p>"We view gaming as another new content category for us, similar to our expansion into original films, animation and unscripted TV," Netflix said.</p>.<p>"Games will be included in members' Netflix subscription at no additional cost similar to films and series."</p>.<p>Netflix seems to have reached a saturation point in the United States in terms of reaching households, but has been able to raise prices and increase revenue here, according to eMarketer senior forecasting analyst Eric Haggstrom.</p>.<p>"Expansions into video games, audio and merchandise may drive some incremental growth, but ultimately growth in subscribers and revenue should be much lower than in the past," Haggstrom said.</p>.<p>"Netflix is now the large incumbent to beat in streaming."</p>.<p>Netflix recently recruited a video game veteran from Facebook to lead a gaming team at the television star</p>.<p>Mike Verdu was hired to take charge of video game development at the Silicon Valley company, which has openly called hits such as "Fortnite" competition for people's online entertainment time.</p>.<p>Netflix has played with games before, releasing an interactive "Bandersnatch" episode of original series "Black Mirror" and also a free mobile game spinning off its hit "Stranger Things" shows.</p>.<p>The company has slowly added video game talent, but Verdu is a high-profile recruitment that could signal ramped up plans.</p>.<p>With the global gaming market now exceeding $300 billion, according to an April study by consulting firm Accenture, Netflix's move would open a new and highly lucrative stream of revenue for the tech giant.</p>.<p>"Mobile will be first and included in the Netflix subscription," Munster said in a tweet.</p>.<p>"Smart move to retain and inch up paid subscriptions. Overall there are about 2B global monthly gamers."</p>.<p>Netflix chief executive Reed Hastings has repeatedly emphasized that the company's main competitors are not just other big-name streamers like HBO, Hulu or Disney+ but include a variety of other online and mobile entertainment platforms.</p>.<p>"In the race to entertain consumers around the world, we continue to compete for screen time with a broad set of firms like YouTube, Epic Games and TikTok (to name just a few)," Netflix said in the earnings release.</p>.<p>Netflix pointed to Amazon's pending purchase of storied MGM studios for $8.45 billion as indicator of consolidation in the industry, but did not expect it to hamper growth of the streaming television service.</p>
<p>Netflix on Tuesday topped revenue and subscriber expectations but shares dipped as the leader in streaming television fell short on profit in the recently ended quarter.</p>.<p>The global streaming giant said that it ended the second quarter with 209 million paid subscribers and revenue of $7.3 billion, some 19 percent higher than the same period a year earlier.</p>.<p>Profit was reported at $1.35 billion as compared to $1.7 billion in the preceding quarter. The net income figure missed market expectations.</p>.<p>The market also took note that Netflix predicted less growth in the current quarter than analysts had projected.</p>.<p>Netflix subscriber growth coming in below expectations is "not as bad as it sounds" given the track it is on, Loop Ventures manager partner Gene Munster said in a tweet.</p>.<p>"Covid has created some lumpiness in our membership growth (higher growth in 2020, slower growth this year), which is working its way through," Netflix said in an earnings release.</p>.<p>Netflix shares slipped some three percent in after-market trades that followed release of the earnings figures.</p>.<p>The streaming leader said the pandemic "has created unusual choppiness" in its results after strong growth last year which has now subsided.</p>.<p>Netflix said it is continuing to invest in content as production recovers from pandemic-caused delays, and that it is "in the early stages of expanding into games."</p>.<p>"We view gaming as another new content category for us, similar to our expansion into original films, animation and unscripted TV," Netflix said.</p>.<p>"Games will be included in members' Netflix subscription at no additional cost similar to films and series."</p>.<p>Netflix seems to have reached a saturation point in the United States in terms of reaching households, but has been able to raise prices and increase revenue here, according to eMarketer senior forecasting analyst Eric Haggstrom.</p>.<p>"Expansions into video games, audio and merchandise may drive some incremental growth, but ultimately growth in subscribers and revenue should be much lower than in the past," Haggstrom said.</p>.<p>"Netflix is now the large incumbent to beat in streaming."</p>.<p>Netflix recently recruited a video game veteran from Facebook to lead a gaming team at the television star</p>.<p>Mike Verdu was hired to take charge of video game development at the Silicon Valley company, which has openly called hits such as "Fortnite" competition for people's online entertainment time.</p>.<p>Netflix has played with games before, releasing an interactive "Bandersnatch" episode of original series "Black Mirror" and also a free mobile game spinning off its hit "Stranger Things" shows.</p>.<p>The company has slowly added video game talent, but Verdu is a high-profile recruitment that could signal ramped up plans.</p>.<p>With the global gaming market now exceeding $300 billion, according to an April study by consulting firm Accenture, Netflix's move would open a new and highly lucrative stream of revenue for the tech giant.</p>.<p>"Mobile will be first and included in the Netflix subscription," Munster said in a tweet.</p>.<p>"Smart move to retain and inch up paid subscriptions. Overall there are about 2B global monthly gamers."</p>.<p>Netflix chief executive Reed Hastings has repeatedly emphasized that the company's main competitors are not just other big-name streamers like HBO, Hulu or Disney+ but include a variety of other online and mobile entertainment platforms.</p>.<p>"In the race to entertain consumers around the world, we continue to compete for screen time with a broad set of firms like YouTube, Epic Games and TikTok (to name just a few)," Netflix said in the earnings release.</p>.<p>Netflix pointed to Amazon's pending purchase of storied MGM studios for $8.45 billion as indicator of consolidation in the industry, but did not expect it to hamper growth of the streaming television service.</p>