<div align="justify">NovaPlay, a gaming platform, is planning to rollout its mobile version in the next couple of months.<br /><br />“We are already on the Personal Computer (PC) platform, and it is doing really well. We will be rolling out the mobile build soon,” NovaPlay CEO Amitesh Rao told DH.<br /><br />The company, which aims to discover, purchase and download games, aims to build over 20 million strong gaming community in three years, with annualised revenues of $25 million.<br /><br />Calling the mobile gaming market as a “scattered” one in nature, Rao said, “We started late on mobile partly because of economic reasons and partly because of credibility reasons. PC gamers are lot more dedicated, and they engage a lot more with the community.”<br /><br />The company, which raised $1 million in the angel investor round, is planning to raise close to $3 million from venture capitalists. “We are already in talks with venture capitalists. We would need around $3 million over the next three years to run the mobile build smoothly.”<br /><br />The company, in July 2016, hosted the ‘SuperNova Gaming Carnival’ in Bengaluru. SuperNova, a first-of-its-kind initiative, brought together pro gaming and eSports with popular mainstream culture, engaged more than 3,80,000 gamers across India, and saw a participation of more than 2,000 gamers at the event.<br /><br />Rao also emphasised on the need for laws in the gaming industry. <br /><br />He also said that they are in the process of setting up an industry body – Federation of eSport Tournaments. <br /><br />“We will be setting it up in the next couple of months. We have already received the government certification for it. Its charter is very simple – to promote and build the culture of eSports in India,” he added.<br /></div>
<div align="justify">NovaPlay, a gaming platform, is planning to rollout its mobile version in the next couple of months.<br /><br />“We are already on the Personal Computer (PC) platform, and it is doing really well. We will be rolling out the mobile build soon,” NovaPlay CEO Amitesh Rao told DH.<br /><br />The company, which aims to discover, purchase and download games, aims to build over 20 million strong gaming community in three years, with annualised revenues of $25 million.<br /><br />Calling the mobile gaming market as a “scattered” one in nature, Rao said, “We started late on mobile partly because of economic reasons and partly because of credibility reasons. PC gamers are lot more dedicated, and they engage a lot more with the community.”<br /><br />The company, which raised $1 million in the angel investor round, is planning to raise close to $3 million from venture capitalists. “We are already in talks with venture capitalists. We would need around $3 million over the next three years to run the mobile build smoothly.”<br /><br />The company, in July 2016, hosted the ‘SuperNova Gaming Carnival’ in Bengaluru. SuperNova, a first-of-its-kind initiative, brought together pro gaming and eSports with popular mainstream culture, engaged more than 3,80,000 gamers across India, and saw a participation of more than 2,000 gamers at the event.<br /><br />Rao also emphasised on the need for laws in the gaming industry. <br /><br />He also said that they are in the process of setting up an industry body – Federation of eSport Tournaments. <br /><br />“We will be setting it up in the next couple of months. We have already received the government certification for it. Its charter is very simple – to promote and build the culture of eSports in India,” he added.<br /></div>