<p>In the game which follows, it is not one but both players who commit mistakes and blunders in time trouble. <br /><br /> White: Eduards Rozentalis(2575). Black: Maris Krakops(2510) Tallinn, 1998<br />Centre Counter Gambit<br /> 1.e4 d5 <br />The centre counter <br />2.exd5 <br />Accepting the pawn offer<br />2. ..Nf6 3.d4 Bg4 4.Nf3 Qxd5 5.Be2 e6<br />A rather timid move by Black which should make White happy! He should have tried to pile on pressure on the central pawn by playing 5. ..Nc6.<br />6.h3 Bh5 7.c4 Qd7 8.Nc3 <br />If 8.g4 Bg6 9.Ne5<br />8...Bxf3 9.Bxf3 Nc6 10.Be3 0–0–0 <br />Black decides to castle on the queen side<br />11.Nb5 <br />Two fold purpose of supporting the central apwn and also putting pressure on the King<br />11...Bb4+ <br />Here Black can think about 11. ..Kb8<br />12.Kf1 <br />White has to forego castling<br />12. ..Kb8 13.Qb3 a6 <br />He wants to take care of the knight as White is threatening <br />14.Nxa7. If 13...Be7 14.Nxa7 Kxa7 <br />15.d5+ Kb8 <br />16.dxc6 Qd3+ <br />17.Qxd3 Rxd3 18.cxb7 with advantage for White and if 13...a5 14.c5 e5 15.a3 exd4 16.Bf4 also gives advantage to white<br />14.Nxc7 Qxc7 15.Bxc6 Qxc6 16.Qxb4 <br />White has won a pawn<br />16. ..Ka8 <br />If 16...Ne4 followed by 17... Nd6 and then to 18....Nf5 would have been better for Black as it would offer him some drawing chances.<br />17.f3 <br />White can try to trade queens with17.Qc5 <br />17...Nh5 18.Kf2 <br />Making way for the rook to enter the warfare<br />18. ..Qc7 19.Qc5<br />Not making the best move here! He would have been clearly better after 19.Rhe1 or even 19.Rhd1<br />19...Qg3+ 20.Kf1 g6<br />Taking precautions to guard the knight if White plays 22.d5 . If 20...Nf4 21.Rg1 and then 22.d5 <br /> 21.Bf2 Qf4 22.Qe5<br />A mistake! White is eager to swap queens but this move allows the Black queen to enter his territory. Better here is 22.Rd1 <br />22...Qd2 23.b3 f6<br />A good move! <br />24.Qe1 <br />If 24.Qxe6 Rhe8 with advantage for Black. And if 24.Qe4 Rxd4 25.Qxd4 Ng3+ 26.Kg1 (26.Bxg3 Qxd4) 26...Ne2+ is also better for Black <br />24...Rxd4 25.Bxd4 Qxd4 26.Rc1 Rd8 <br />The position is equal here and a draw might appear a just result<br />27.g3<br />A blunder! White is a bit ambitious and should have tried for a draw. <br />He is an exchange up but Black has plenty of compensation for it! He should have played 27.c5 Qb2 28.Rd1 Ng3+ 29.Kg1 Rxd1 30.Qxd1 Ne2+ <br />31.Kf1 (31.Kh2 Qe5+ 32.f4 Qxf4+ <br />33.g3 Qxg3 checkmate) 31...Ng3+ 32.Kg1 <br />27...Qb2 <br />If 27...Nxg3+ 28.Qxg3 Qd3+ 29.Kg2 Qd2+ 30.Qf2 Qg5+ <br />31.Kh2 Rd2 32.Rc2 Rxf2+ <br />33.Rxf2 Qf4+ 28.Rg1 Rd3 29.Rg2 Rxf3+ 30.Kg1 <br />Diagram 1<br />30. ..Qd4+<br />Now a mistake by Black which tilts the game in White’s favour. He should have played 30...Rxg3 31.Rxg3 Nxg3 32.Rd1 Ne2+ 33.Kh1 Nd4 34.Qh4 <br />31.Kh2 Nxg3?<br />Another blunder! <br />32.Rxg3 Qf4 33.Rc3 Rf1 34.Qe3 Rf2+ 35.Kg1 Rf1+ 36.Kg2 Qf5 37.Rd3 1–0<br />Diagram 2<br />Black to play and win<br />1... Raxd2 2.Rxd2 <br />If 2.Qxd2 Rxd2 3.Rxd2 Qe1 checkmate <br />2...Re1+ 3.Qxe1 Qxe1 checkmate<br /></p>
<p>In the game which follows, it is not one but both players who commit mistakes and blunders in time trouble. <br /><br /> White: Eduards Rozentalis(2575). Black: Maris Krakops(2510) Tallinn, 1998<br />Centre Counter Gambit<br /> 1.e4 d5 <br />The centre counter <br />2.exd5 <br />Accepting the pawn offer<br />2. ..Nf6 3.d4 Bg4 4.Nf3 Qxd5 5.Be2 e6<br />A rather timid move by Black which should make White happy! He should have tried to pile on pressure on the central pawn by playing 5. ..Nc6.<br />6.h3 Bh5 7.c4 Qd7 8.Nc3 <br />If 8.g4 Bg6 9.Ne5<br />8...Bxf3 9.Bxf3 Nc6 10.Be3 0–0–0 <br />Black decides to castle on the queen side<br />11.Nb5 <br />Two fold purpose of supporting the central apwn and also putting pressure on the King<br />11...Bb4+ <br />Here Black can think about 11. ..Kb8<br />12.Kf1 <br />White has to forego castling<br />12. ..Kb8 13.Qb3 a6 <br />He wants to take care of the knight as White is threatening <br />14.Nxa7. If 13...Be7 14.Nxa7 Kxa7 <br />15.d5+ Kb8 <br />16.dxc6 Qd3+ <br />17.Qxd3 Rxd3 18.cxb7 with advantage for White and if 13...a5 14.c5 e5 15.a3 exd4 16.Bf4 also gives advantage to white<br />14.Nxc7 Qxc7 15.Bxc6 Qxc6 16.Qxb4 <br />White has won a pawn<br />16. ..Ka8 <br />If 16...Ne4 followed by 17... Nd6 and then to 18....Nf5 would have been better for Black as it would offer him some drawing chances.<br />17.f3 <br />White can try to trade queens with17.Qc5 <br />17...Nh5 18.Kf2 <br />Making way for the rook to enter the warfare<br />18. ..Qc7 19.Qc5<br />Not making the best move here! He would have been clearly better after 19.Rhe1 or even 19.Rhd1<br />19...Qg3+ 20.Kf1 g6<br />Taking precautions to guard the knight if White plays 22.d5 . If 20...Nf4 21.Rg1 and then 22.d5 <br /> 21.Bf2 Qf4 22.Qe5<br />A mistake! White is eager to swap queens but this move allows the Black queen to enter his territory. Better here is 22.Rd1 <br />22...Qd2 23.b3 f6<br />A good move! <br />24.Qe1 <br />If 24.Qxe6 Rhe8 with advantage for Black. And if 24.Qe4 Rxd4 25.Qxd4 Ng3+ 26.Kg1 (26.Bxg3 Qxd4) 26...Ne2+ is also better for Black <br />24...Rxd4 25.Bxd4 Qxd4 26.Rc1 Rd8 <br />The position is equal here and a draw might appear a just result<br />27.g3<br />A blunder! White is a bit ambitious and should have tried for a draw. <br />He is an exchange up but Black has plenty of compensation for it! He should have played 27.c5 Qb2 28.Rd1 Ng3+ 29.Kg1 Rxd1 30.Qxd1 Ne2+ <br />31.Kf1 (31.Kh2 Qe5+ 32.f4 Qxf4+ <br />33.g3 Qxg3 checkmate) 31...Ng3+ 32.Kg1 <br />27...Qb2 <br />If 27...Nxg3+ 28.Qxg3 Qd3+ 29.Kg2 Qd2+ 30.Qf2 Qg5+ <br />31.Kh2 Rd2 32.Rc2 Rxf2+ <br />33.Rxf2 Qf4+ 28.Rg1 Rd3 29.Rg2 Rxf3+ 30.Kg1 <br />Diagram 1<br />30. ..Qd4+<br />Now a mistake by Black which tilts the game in White’s favour. He should have played 30...Rxg3 31.Rxg3 Nxg3 32.Rd1 Ne2+ 33.Kh1 Nd4 34.Qh4 <br />31.Kh2 Nxg3?<br />Another blunder! <br />32.Rxg3 Qf4 33.Rc3 Rf1 34.Qe3 Rf2+ 35.Kg1 Rf1+ 36.Kg2 Qf5 37.Rd3 1–0<br />Diagram 2<br />Black to play and win<br />1... Raxd2 2.Rxd2 <br />If 2.Qxd2 Rxd2 3.Rxd2 Qe1 checkmate <br />2...Re1+ 3.Qxe1 Qxe1 checkmate<br /></p>