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When art meets tech

Last Updated 14 November 2019, 00:30 IST

Art gives an altogether new dimension to the everyday happenings and over the decades, we have witnessed the development of a new artistic language with the intertwining of art and technology resulting in New Media Arts.

The amalgamation of art and technology has given us a new way of looking at the world. This modern-age art allows the visitors in an art gallery, museum or exhibition to engage with art pieces in a multi-dimensional way.

This is an evolving form of art which is created using new techniques like interactivity, projection-mapping, immersive technologies, robotics, graphics, video games, animation, various 3-D technologies, physical computing, augmented and virtual reality, and the possibilities are immense. We are familiar with terms like engineering be it, mechanical or computer or electronics. However, have you ever wondered about creating art with these skills?

A new canvas

Be it war, poverty, corruption, crime, love, beauty, loneliness, isolation or happiness, the 21st century artists are able to convey the meaning and subtle details to us. It can be a direct message with an imagery association or re-creation of an experience for the viewers to embody. We are in the most technologically advanced era which gives us infinite tools for art-making. One such example of a tool is light which is used in projection mapping to light up an age-old building with a story or lasers and LEDs reacting to the viewers’ presence. An artist who wants to capture the politics of his or her country, call attention to natural calamities, or anything else can best do so using immersive light.

Not every artist’s expertise lies with canvases, paintbrushes, and paint, rather some who may struggle to express themselves using a traditional technique, excel in expressing themselves with new media techniques.

For art to remain relevant, it must evolve to incorporate the newest techniques and technologies. The scalable dynamic nature of this form gives the leverage of making art in modules which can be assembled and dissembled as per requirements.

This is because art is not static; rather it is dynamic and allows audiences to experience an artist’s vision in all three dimensions. Furthermore, because art using such platforms can be created relatively quickly, it is more relevant than artwork created on traditional canvases.

Interactive art

So what is interactive and immersive art? An immersive art space creates complete experience for the viewers. This is done through stimulating other senses such as touch, hearing, smell and sometimes taste. Gone are the days when the viewers were asked not to touch the artwork. In the current times, technology gives us unrestricted possibility.

These are the possibilities which lets the user feel the art than just viewing it. Over the past fifty years, artists have explored the potential of computers to create both virtual physical 3-D art forms.

These forms embrace the idea of space. These spaces created by artists let the viewers experience alternate environments.

Unlike standing at a distance while viewing a 2-D canvas, a viewer seeing an immersive light fixture is surrounded by light which allows him or her to experience an artist’s vision like never before. Furthermore, while traditional art and sculpture are static, interactive and immersive art changes with every viewer. Art created using immersive light can bend, twist, revolve and take new shape as intended by their creators. Technology driven platforms as rich as immersive light adds a new layer to the growing complexity of our world.

A new way

Technology has enabled students and new media practitioners to use real-time analytics of the movements and gestures of visitors to regulate their immersive digital experience. Creativity that uses technology also motivates one to explore the behaviour of viewers and to push them out of their comfort zones to unveil the true potential of art and technology.

Students willing to explore diverse methods of art in both the virtual and physical world can use interdisciplinary and collaborative approach that focuses on relationship with technology, visual culture and space.

Whether it is installation, film and video, physical computing, generative art, performance, animation, immersive installations, sound, various sensing devices, mapping, social practice, or participatory media, one gets to combine the language of art and technology. This encourages students from all disciplines to explore the possibilities of creating artwork using emerging
technologies.

(The writer is with ArtIllume)

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(Published 14 November 2019, 00:30 IST)

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